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Headshot multiplier decreased from 1.3 to 1.2.We will continue to target these Weapons as they arise to ensure that they strike a satisfactory balance between upside and downside. Even after these changes, we understand that there may still be incredibly effective and easy to control Weapons when enough Recoil Control is applied through attachments. When we make Weapons too effective and too easy to control, there is no journey of mastery and we can become disinterested with these Weapons much quicker - which we feel can be a disservice. Your proficiency with a Weapon should be a journey that is worked toward with an equivalent payoff. We want Weapons to reward you for learning their reload timings, recoil patterns, and bullets to kill. We felt with the magnitude by which recoil was being reduced, there was hardly any room left to master the control of these Weapons. However, we would like the effectiveness of a Weapon to grow with the wielder as they improve. We are satisfied with the overall direction of adding Recoil Control to BOCW Barrels. Task Force / Spetsnaz RPK / CMV Mil-Spec (Assault Rifles, Light Machine Guns).Horizontal Recoil Control decreased from 7.5% to 5%.Vertical Recoil Control decreased from 7.5% to 5%.Reinforced Heavy / Match Grade / VDV Reinforced (Assault Rifles, Light Machine Guns).Horizontal Recoil Control decreased from 15% to 10%.Takedown (Assault Rifles except AK-47 (BOCW) & XM4 (BOCW)).Vertical Recoil Control decreased from 15% to 10%.Ranger (Assault Rifles except AK-47 (BOCW) & XM4 (BOCW)).
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